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Tag: design

Should UX Designers Design? Yes, no, maybe

Image Credit: Best Marvel Quotes

Like an engineer would have stated: it depends 😊

My skill set really doesn’t strongly suggest visual design. But yes, I’m a UX Designer, for sure. And I’m confident enough to add that I’m pretty good at it. But I’m not the pixel acrobatic.

Side note: you’re unsure about your own skill set or how to put your superpowers? Find a handy tool at the end of this post.

Yes there are plenty of reasons why a UX Designer’s skill set should include strongly developed skills in visual design. No wonder, as most of the results of our work are visual– at least superficially. And so most of us designers are really good– you guess it– designers. But this doesn’t have to be the case for all of us.

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Content & Pixels #1

This week’s moderated pick of links.

  • Design principles express the living values of your design approach. They can exist independent from a design system. But if you want to build a design system, think about your principles first. They’ll guide you toward better design decisions. //Design Principles
  • The costs of underrated/ignored UX issues can be expressed as UX debt (equivalent to tech debt). //UX Debt: How to Identify, Prioritize, and Resolve
  • From the Aesthetic Usability Effect to the Zeigarnic Effect //The Laws of UX

UX Design Not is

To understand what UX Design is, understand you must: UX Design not is – only.

It’s been over a year since our division (finally) changed to an agile setup with teams working in SCRUM. At the initial stages, UX for co-workers and other stakeholders was something like this: ok code’s ready, feature’s built, UXer will get into the creative mode and provide the pixels – asap. Something wasn’t quite right yet.

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Sometimes You Have to do The Unusual

Very curvy road marking going around a wall and following the waved asphalt edge.

Photo taken December 2013 at New Delhi government district.

An unorthodox, pragmatic, and yet low cost solution to a common design problem.

The design is done when the problem goes away. Jason Fried

We have to face it: the fold exists

It feels like since decades the fold is being discussed. And yes, still in 2018 the fold is a matter. Did we get nothing better to do? Sure, but we have to face the fact that people – often times HIPPOS and half-knowers – are talking about it and throw their requirements, wanting to put everything above the fold. “Shouldn’t we reduce whitespace?”, “Shouldn’t we put all options (aka CTAs) on the stage?”, “Shouldn’t we blah bli blub?”, you name it. And as many other ugly things ‘the fold’ is brought to the internet/web design by print: Above the fold

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UX is dead, long live the User Experience!

The winds of change are blowing. We’re in the middle of a big turnaround. No of course not. But UX is getting mature – finally! Our metier goes back to its roots and at the same time moves on. And we as the so taunted called UX Designers face a lot of challenges.

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