Menu Close

Colors of India—Personal Filter, Part 3

Week two in India and still a lot of impressions and motifs to capture. We were on a temple trip for two days, and are now back at Mahabalipuram—room at the beach.

Room with a view and sound of the Indian Ocean
Read more

Colors of India—Personal Filter, Part 2

Food Hub in Covelong Rd, Mahabalipuram

Another bunch of photos from our trip to India. After six days at the Ideal Beach Resort, we move on, and are looking forward to seeing other places.

Read more

Colors of India—Personal Filter, Part 1

Some photos of my trip with my family to India—Tamil Nadu in the south. Partly heavily edited with filters and effects. By this I tried to catch the sceneries how I’ve seen them just in these particular moments.

Vibrant colors of housing buildings in Mahabalipuram

Not only incredible—in many dimensions—India is very vibrant, colorful, and full of contrasts.

Read more

Have Your Say in UX 2019

Must be a UX Designer

Be prepared for the forthcoming 2019 UX bingo talks. Here’s a list of (UX) Design vocabulary* you definitely should know.

  • Design Thinking
  • UX Research
  • Journey Maps
  • Content Strategy
  • Storytelling
  • UX Writing
  • Illustrations
  • 3D flat Design
  • Gradients
  • Personalization

* Useless if you don’t know how to talk. Still, only crafting nice pixels and feeling hyper-emphatic won’t get you far.

I’m afraid, you’ve got to do the grammar work, too. Build sentences, write chapters, practice, do, and then, one day, maybe, write your complete book.


Free illustration from unDraw

Content & Pixels #3

They’re not only producing happy little moments—Micro Interactions. They can enhance the whole UX.

The valuable process of Design Thinking under discussion. But worth it, if done right.

Don’t Make Me Pinch

Dear newsletter creators and email senders. Can you even imagine that today a lot of – if not even most – users read your messages on a mobile?

See that attached screenshot of an email. That’s by far not readable. Not readable unless I use two fingers and pinch to zoom.

Read more

Designers Also Should Build Physical Prototypes

Paper clips container with a post-it. Reads Candy Bar Sponsorship.

My very basic, yet fully functional physical prototype

When designing digital products we, as UX Designers, deal with screens, pages, and page flows. We rarely get physical. Maybe sometimes we make paper prototypes for e.g. website navigation. But typically our experience doesn’t reach beyond digital.

Imagine areas where physical objects and digital applications merge. Think about a smart home use case, where things are interacting with associated apps. Software that, on a digital screen, lets you control the settings of a smart device. If you want to create a really good app for a smart home use case, you need to know how the physical object works.

Read more

© 2019 UXygenic. Personally customized theme. All rights reserved.

Original theme by Anders Norén.